I criticized several tropes Dead Space relies on in my "Four Gaming Cliches." article a few weeks back, but that doesn't change the fact that the first two games are great fun. Isaac will be able to roll and take cover, a new weapon customization system will augment the game's traditional "Power Nodes", and Isaac will end up facing off against both human and Necromorph opponents. The third title will reportedly take gamers to the icy world of Tau Voltantis, feature a series-first co-op mode, and an adaptive storyline that changes depending on whether you're playing with two players or one. In the second game, Clarke, now a prisoner in a government lab, must escape the Saturn moon Titan before the Necromorph infestation that began there destroys the facility and spreads to Earth.
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